Reverse Alignment
(Enchantment/Charm)

Range:  180 yards
Components:  V, S
Duration:  Permanent
Casting Time:  3
Area of Effect:  One creature
Saving Throw:  Negates

This spell permanently reverses the alignment of any creature that fails a saving throw versus death magic. Any neutral portion of an alignment will go to one of the extremes (a 50-50 chance of either one). True neutral will thus go to one of the extremes (lawful good, chaotic good, lawful evil, or chaotic evil: equal chance of each one). Creatures that are not intelligent enough to have an alignment, such as many animals, are not affected by this spell. The only way to reverse this spell is through a restoration. Creatures that fail their saving throw will immediately begin to act in accordance with their new alignment, and will resist any effort to have it reversed back.

